Tuesday 31 July 2012

Diablo Day: More Monsters - Acid Beast

Throughout the day I will be posting up more and more monsters for your Diablo II Fast Play game, as I convert them. Unfortunately the Internet is being pretty stingy when it comes to pictures of these critters, offering little of any use.

So if you're reading this and you have a great piece of Diablo fan art that you'd like to share, now would be a great time to pitch in.

ACID BEAST

Acid Beast
To Hit: 10
# of Attacks: 1
HP: 10 
Primary Attack: Acid (2D6-1 Acid Damage) 
Secondary Attack: Spit Acid (2D6-2 Acid Damage)

Special Rules: If the Acid beast successfully hits a target with its spit, they must make a Saving Throw on DEX or, roll for its damage again on the Acid Beast's next round. This is a ranged attack, with a range of 25 feet.

Immune to Acid.  

XP Value: 270.

Poison Spitter
To Hit: 10 
# of Attacks: 1 
HP: 12 
Primary Attack: Poison (3D6-2 Poison Damage) 
Secondary Attack: Spit Poison (2D6 Poison Damage) 

Special Rules: If the Poison Spitter successfully hits a target with its spit, they must make a Saving Throw on DEX or, roll for its damage again on the Poison Spitter's next round. This is a ranged attack, with a range of 25 feet.

Immune to Poison. 

XP Value: 420.

Pit Beast 
To Hit: 8 
# of Attacks: 1  
HP: 14 
Primary Attack: Acid (3D6+1 Acid Damage) 
Secondary Attack: Spit Acid (2D6+2 Acid Damage)

Special Rules: If the Pit beast successfully hits a target with its spit, they must make a Saving Throw on DEX or, roll for its damage again on the Pit Beast's next round. This is a ranged attack, with a range of 25 feet.

If the Pit Beast is the target of a Mind Control spell, roll 1D6. On a 1 or 2 the spell fails.

Immune to Acid.

XP Value: 1,400.

Lava Maw 
To Hit: Only misses on a result of 1,1,1. 
# of Attacks: 1  
HP: 24 
Primary Attack: Lava (3D6+4 Lava Damage) 
Secondary Attack: Spit Lava (2D6+4 Lava Damage)

Special Rules: If the Lava Maw successfully hits a target with its spit, they must make a Saving Throw on DEX or, roll for its damage again on the Lava Maw's next round. This is a ranged attack, with a range of 25 feet.

If the Lava Maw is the target of a Mind Control spell, roll 1D6. On a 1,2 or, 3 the spell fails.

Immune to Fire.

XP Value: 7,000.

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