Tuesday 19 February 2013

Alchemy's Workbench #13: Other Sources Of Panic

In addition to the zombie variant I mentioned in my previous post, I have a few other ideas that are in various stages of development for other sources of panic. It's amazing just how flexible this game model is!

Star Wars Panic: Really need to come up with a better name for this one but basically you'll take on the roll of the Death Star as the rebels make runs through your trenches in an attempt to bullseye that womp rat.

Mechanically the range will cover aspects such as TIE Fighter and Defensive Gun Batteries, whilst "boss" monsters will include Luke in an X-Wing and, the Millennium Falcon. As for regular enemies I'm thinking mostly X-Wings and, that most cards will simply be re-skinned (Barbarian becomes "Use the force").

This one needs a fair bit of work but should be a fun little project.

WWII Panic: Inspired by the Battle of Britain / The Blitz but with very little historical accuracy to actual events (purely cinematic) other than that it will be anachronism free.

Again, this is very much just a re-skin (although expansion is a possibility) at the moment with the premise that you are defending a large city from incoming enemy aircraft. I am much further along with this idea with the following substitutions worked out so far:

  • Swordsmen will become Anti-Aircraft Guns.
  • Knights will become Fighters.
  • Heroes will become Aerial Aces.
  • Missing will become Blackout.
  • The Barbarian will become Fighter Squadron.
  • Drive Him Back will become Low Fuel.

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