FALLEN ONE SHAMAN
Enraged Fallen One
To Hit: 12
# of Attacks: 1
HP: 6
Primary Attack: Staff (1D6 Damage)
Secondary Attack: Fire Bolt (1D6 Fire Damage)
Special Rules: Any character targeted by a shamans Fire Bolt may attempt to make a Saving Throw on DEX. If they are successful, the damage taken is halved (round fractions down).
Raise Dead. Instead of attacking a shaman may return an adjacent dead Fallen One to life. The risen Fallen One gains its full compliment of HP but, may not act this round.
XP Value: 35.
Demented Carver
To Hit: 12
# of Attacks: 1
HP: 8
Primary Attack: Staff (1D6 Damage)
Secondary Attack: Fire Bolt (2D6 Fire Damage)
Special Rules: Any character targeted by a shamans Fire Bolt may attempt to make a Saving Throw on DEX. If they are successful, the damage taken is halved (round fractions down).
Raise Dead. Instead
of attacking a shaman may return an adjacent dead Fallen One to life.
The risen Fallen One gains its full compliment of HP but, may not act
this round.
XP Value: 65.
Deranged Devilkin
To Hit: 10
# of Attacks: 1
HP: 10
Primary Attack: Staff (1D6+1 Damage)
Secondary Attack: Fire Bolt (3D6 Fire Damage)
Special Rules: Any character targeted by a shamans Fire Bolt may attempt to make a Saving Throw on DEX. If they are successful, the damage taken is halved (round fractions down).
Raise Dead. Instead
of attacking a shaman may return an adjacent dead Fallen One to life.
The risen Fallen One gains its full compliment of HP but, may not act
this round.
If a Deranged Devilkin is damaged by a fire attack, roll 1D6. On a 1 or 2 that attack deals only half it's damage (rounded up).
XP Value: 120.
Depraved Dark One
To Hit: 12
# of Attacks: 1
HP: 12
Primary Attack: Staff (2D6-2 Damage)
Secondary Attack: Fire Bolt (4D6 Fire Damage)
Special Rules: Any character targeted by a shamans Fire Bolt may attempt to make a Saving Throw on DEX. If they are successful, the damage taken is halved (round fractions down).
Raise Dead. Instead
of attacking a shaman may return an adjacent dead Fallen One to life.
The risen Fallen One gains its full compliment of HP but, may not act
this round.
If a Depraved Dark One is damaged by a fire attack, roll 1D6. On a 1,2 or, 3 that attack deals only half it's damage (rounded up).
XP Value: 270.
Warped Warped One
To Hit: 8
# of Attacks: 1
HP: 16
Primary Attack: Staff (2D6 Damage)
Secondary Attack: Fire Bolt (6D6 Fire Damage)
Special Rules: Any character targeted by a shamans Fire Bolt may attempt to make a Saving Throw on DEX. If they are successful, the damage taken is halved (round fractions down).
Raise Dead. Instead
of attacking a shaman may return an adjacent dead Fallen One to life.
The risen Fallen One gains its full compliment of HP but, may not act
this round.
If a Warped Warped One is the target of a Mind Control spell, roll 1D6. On a 1 or 2 the spell fails.
If a Warped Warped One is damaged by a fire attack, roll 1D6. On a 1,2
or, 3 that attack deals only half it's damage (rounded up).
XP Value: 975.
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