Name: Daroou.
Kindred: Daroou.
Type: Monster.
Level: 8.
Strength: 72
Constitution: 84
Dexterity: 19
Speed: 11
Intelligence: 16
Wizardry: 11
Luck: 15
Charisma: 60
Combat Adds: +70
Missile Adds: +77
Languages:
Wizard Speech.
Weapon:
None.
Armor:
None.
Other Items:
None.
Talents:
Brute Strength (STR+4): You may add 4 to your combat total every round due to your immense natural strength.
Gift of the Earth (WIZ+6): Daroou takes 6 less damage each round/turn from "Earth" effects (Such as a cave-in or, stone weapons).
Healing Touch (WIZ+3): Daroou may lay hands on any willing party and restore 3 CON at the cost of 2 WIZ.
Hive Mind (INT+1): This talent can be applied to any SR and CBT generated by a Daroou when there is more than one present.
Insight (INT+4): Able to fully explore any given situation
quietly and quickly within their own thoughts, Daroou are often able to give
good advice to those who seek it.
Resist Intoxication (CON+3): This bonus applies to any substance that would normally debilitate an individual (Ale, Wine, Poisons that cause paralysis etc).
Tough Hide (CON+1): Your hardened and earthy flesh reduces damage taken by 1 point.
Tracking (INT+6): The ability to follow trails and tracks left by others as well as the ability to hide your own.
No comments:
Post a Comment